![]() You'll also unlock the unique Killshot perk, which increases V.A.T.S. Once the prevent is given to Daisy, "Long Road Ahead" is finally completed and the player earned over 250 Experience Points. Travel a little more with MacCready to maximize his affinity with the Sole Survivor and you'll learn more about his history in between the events of Fallout 3and Fallout 4. ![]() "Long Road Ahead" will be finally be completed when the player returns to Goodneighbor and delivers the cure to Daisy, a ghoul merchant and the one individual MacCready trusts to get this to Duncan on time. When finding the cure MacCready is grateful for the help of the Sole Survivor and the two realize that this was done out of friendship, not for business. It will take plenty of ammo to get through the feral ghouls inside the area before finally finding the cure called Prevent on an operating table in a room full of human bones. ![]() Once the top floor has been reached, go to the terminal and enter the passcode given by Sinclair, which allows the sublevel of the building to open. When finding the abandoned Med-Tek Research, there's first a series of feral ghouls that will have to be taken out. However, it will take a while for the second part of the quest to continue, as the Sole Survivor has to continue traveling with MacCready as a companion until his affinity for the player reaches 750. He even pays the player back the caps originally paid for his services earlier. This completes the first part of "Long Road Ahead," and MacCready is satisfied believing the Gunners will finally leave him alone. RELATED: Fallout 4: How to Help Nick Valentine Put The Past Behind Him Winlock and Barnes are present and will need to be killed to complete this part of the task. Plenty of guns and ammo will be required to survive this attack against a group of Gunners along with Assaultrons, Turrets and a Gunner who will try to get into a suit of Power Armor. However, another elevator to the north will lead to yet another elevator that takes the player to the overpass's northern entrance, allowing for a stealth attack on the camp instead. This particular elevator will lead the player and MacCready right in the middle of Gunner camp and they will be fired upon right away. ![]() You will notice that he will like you when you steal something, but he'll only like it once and not for the other items you steal. Once the ground-level Gunners are cleared, the player will find a shack with the elevator leading to the overpass. Theoretically this should work on all companions but it works best on MacCready because he gives an instant approval for when you successfully steal something. Fallout 4 is a post-apocalyptic role-playing game developed by Bethesda Game Studios and published by. The mission begins on the ground underneath the overpass road, so the player and MacCready have to sneak up and kill a few Gunners at guard stations. MacCready Information MacCready is a human male NPC. ![]()
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